Ftl faster than light rock quest5/20/2023 One important difference between sectors is the number of stores they contain. The following sector descriptions list types of events under the "beacons" heading. These are taken straight from the game files, and can be misleading. For example, the starting sector has one "quest" beacon, but that simply means there is one beacon that selects events from the "QUESTS" event list. You can actually encounter quests generated from other beacons as well. 6 Technical details of sector generation and eventsĬivilian Sectors Civilian (Starting Sector) "The data you carry is vital to the remaining Federation fleet.And that one "quest" beacon might not even exist on the map, because all beacons may have been "filled" by other events already. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. But get to the exit before the pursuing Rebel fleet can catch up!"ĭespite the in-game name, the starting sector is slightly different from the usual Civilian Sector: it has fewer stores, items, quests and nebulas. The following tracks can be played in this sector : Civilian, Cosmos, MilkyWay, Lost Ship.Ĭivilian Sector "Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!" In this sector, crewmembers of the following races can be purchased or received as a reward. This sector can occur multiple times per game and is different from the starting sector. From what you have heard they anticipated the coming war and made preparations to hold their borders." Let's hope they won't be so courteous to the Rebels." "The Zoltan patrol their borders but let you pass when you ID as Federation. "You're far from Federation home space here in Zoltan territory, and it's not clear whether the authorities will have any goodwill remaining. 1 Zoltan research facility random event.This sector can occur multiple times per game. This species is not renowned for giving anything for nothing, but you can always be assured a fair hearing." The following tracks can be played in this sector : Zoltan, Cosmos. 1 Unarmed Zoltan transport random event.This sector can only occur once per game and only occurs at sector 3 or higher. This event is called "BOARDERS" in the datafiles."This sector was the site of many major battles between the Federation and Rebel fleets. 3-5 human boarders beam aboard your ship.You are hardly able to bark an order before a small team is beamed aboard your ship. As you arrive, you become aware of a small Rebel outpost near the beacon.As you approach the rock, warning lights flash as hostiles beam aboard the ship from some hidden location. Your ship detects a faint distress signal on a nearby moon.You detect life-signs actually on the beacon itself! A teleporter signal warns you but it's too late, they've beamed from the beacon onto your ship and seem intent on taking it over.Yours is looking quite nice, I think we might be taking it from you now." Intruders beam aboard. As you can see, our ship has seen better days. You receive a communication: "Hello! Nice of you to drop by. A heavily damaged ship is drifting near this beacon.As you approach the vessel, you detect a teleporter signal but it's too late. What appears to be a civilian ship sends a friendly hail. The intro text for this event varies, and could be any of the following: This event can occur only once per sector. The Long-Ranged Scanners will detect no ship presence.
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